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Antonio Neto
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CUPHEAD deixa de ser boss-rush e vira platformer

em Sex 10 Jun 2016, 08:23
Cuphead is a platformer now, not just a boss rush


By Shaun Prescott
New video shows gorgeously animated run, jump and gun gameplay



Cuphead has always been gorgeous, but there's always been a bit of concern regarding whether it'll be fun. I played it last year and found it charming but also bloody annoying. It was a super-challenging boss rush, and that's a very niche proposition.

So it's pretty exciting that Cuphead has expanded to include platforming now, in addition to its bosses. As the video above demonstrates (via IGN), it's still gorgeously animated, except now there will be a lot more variety.


 

Cuphead will release at some point later this year. We'll probably hear more about it during Microsoft's E3 press conference next week. On the topic of E3, here's a bunch of other games we're expecting to see in LA.

The PC Gaming Show returns to E3 on Monday June 13, featuring game announcements, updates to existing favourites, and conversation with top developers. You can find out what to expect here, and also book free tickets to attend in person at pcgamingshow.com. The PC Gaming Show will be broadcast live through twitch.tv/pcgamer from 11:30 am PT/2:30 pm ET/6:30 pm GMT, but be sure to tune in beforehand to check out The Steam Speedrun, in which one lucky winner will buy as many games as they can in three minutes.

http://www.pcgamer.com/cuphead-is-a-platformer-now-not-just-a-boss-rush/

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Re: CUPHEAD deixa de ser boss-rush e vira platformer

em Sex 10 Jun 2016, 20:41
Putz, ótima noticia!

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Re: CUPHEAD deixa de ser boss-rush e vira platformer

em Sab 11 Jun 2016, 10:54
Esse gameplay ai me lembrou os Mega Man clássicos Sorriso
Curti!

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Antonio Neto
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Re: CUPHEAD deixa de ser boss-rush e vira platformer

em Qua 12 Out 2016, 00:33
adiado pra caralho agora, meio de 2017

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Re: CUPHEAD deixa de ser boss-rush e vira platformer

em Qua 12 Out 2016, 18:11
Antonio Neto escreveu:adiado pra caralho agora, meio de 2017

Bom, estão retrabalhando o jogo inteiro, que era algo simples (só boss) pra virar um jogo de plataforma completo. É melhor adiarem doq fazer um plataforma meia boca, né?

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