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Bonatti
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Re: PC receberá GEARS OF WAR ULTIMATE EDITION

em Qui 03 Mar 2016, 13:15


Até CG foi refeita.

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Antonio Neto
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Re: PC receberá GEARS OF WAR ULTIMATE EDITION

em Qui 03 Mar 2016, 17:34
Bonatti escreveu:"The remake took a total of 18 months, including pre-production, and included the remastering of over 3,000 art assets, original motion capture, and refinement of the control scheme. Only selected elements from the original were retained including the original score and voice performances."

Literalmente, não é o mesmo jogo que roda em I3...

bom saber

mas infelizmente o jogo está pesado demais pela beleza que oferece?

é ue4? salvo engano ela ainda dá trabalho pra otimizar

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Bonatti
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Re: PC receberá GEARS OF WAR ULTIMATE EDITION

em Sex 04 Mar 2016, 00:25
Antonio Neto escreveu:
Bonatti escreveu:"The remake took a total of 18 months, including pre-production, and included the remastering of over 3,000 art assets, original motion capture, and refinement of the control scheme. Only selected elements from the original were retained including the original score and voice performances."

Literalmente, não é o mesmo jogo que roda em I3...

bom saber

mas infelizmente o jogo está pesado demais pela beleza que oferece?

é ue4? salvo engano ela ainda dá trabalho pra otimizar

Não consegui confirmar se ta em UE4, vi gente falando que sim, mas nada oficial, então não afirmo. Se pa nem é.

Mas não achei muito pesado para oq oferece pq o 1 já é lindo até hoje, esse remaster to achando um dos jgoos mais bonitos do momento, problema é estar mal otimizado (espero que resolvam).

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Re: PC receberá GEARS OF WAR ULTIMATE EDITION

em Seg 14 Mar 2016, 10:01
Gears of War: Ultimate Edition patch will hopefully fix the game


Gears of War: Ultimate Edition released earlier this month and, as Tyler noted last week, suffers from a handful of performance issues. The studio responsible for the remake, The Coalition, has reportedly confirmed a new patch which will roll out next week, according to DSO Gaming. While it doesn't appear to address every issue raised about the port, it's definitely a start.

Key updates include performance optimizations, Ambient Occlusion tweaks, and "refactor of texture settings to better reflect VRAM requirements and to better manage the texture levels for each setting". I think the short version of that last point is, the game will run better. Mouse smoothing has also been disabled.

Meanwhile, The Coalition is looking into a handful of other issues, including NAT problems, long matchmaking times, textures not loading in correctly and Achievements not unlocking. Support for ultra-wide resolutions is also being considered by the studio, which is currently working on Gears of War 4 (which is looking increasingly likely to hit PC).

Hopefully these problems are smoothed out, because Tyler's performance assessment was pretty dire: "Gears of War Ultimate Edition has all the problems we're used to dealing with, only there's no opportunity for fans to mod in fixes," he wrote. These technical flaws are also discussed in our review of the port.

http://www.pcgamer.com/gears-of-war-ultimate-edition-patch-will-hopefully-fix-the-game/

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